Gadling covers the Olympics
subscribe to this tagPosts in category action

GC 2008: New trailer, screens for The Wheelman (not The Assassin!)

That's right! As Vin Diesel so eloquently points out, he's a wheelman, not an assassin. Of course, this dramatic scene takes place just after he's mowed down countless bad guys and destroyed half the city in a dramatic and collision-filled car chase. It's all a bit frantic, frankly, but at least we have The Wheelman's lead mission designer, Mark Thompson, to guide us through the broken glass and mangled metal. Don't forget to check out fresh screenshots in the gallery below!

GC 2008: GTA IV adds replay editor, polish on PC


Rockstar has laid out details on some of the additions and improvements in store for the PC version of Grand Theft Auto IV. Eurogamer reports that the version it was shown at Leipzig featured more realistic lighting, animation, and "a much higher level of detail on both characters and environments."

More intriguing is a replay editor. According to Rockstar, the PC version of GTA IV is always recording the previous 30 seconds worth of gameplay, so you can pause at any time and really soak up the calamity that's just transpired. It will also be possible to tweak the footage by means of filters, cuts, and repositioning of the camera. The completed clip can be combined with other 30 second snippets into one long, personal crime epic to share with friends via the Rockstar Social Club website.

The PC version will also expand on the consoles' 16-player online component, although the extent of what's planned is largely unknown beyond there being more filters for finding specific match types.

GC 2008: Eden bringing Alone in the Dark PS3 fixes to Xbox 360 with patch


Did you find yourself driven just a wee bit mad by some of the design decisions in Alone in the Dark for Xbox 360? Well, you're not alone, and developer Eden Games isn't in the dark about what it did wrong.

During a Leipzig Games Convention presentation, the studio owned up to the title's shortcomings, promising that a number of them are being addressed in the upcoming PS3 version. Specifically, the camerawork is different (it's pulled back more, and players will have free control using the right analog stick); the player character, Edward Carnby, runs by default; and the atrociously twitchy car handling has been mellowed out.

While this is good news for PS3 owners still eager to experience the game, they won't be the only ones to reap the benefits of Eden's hindsight and extra development time. It's been announced that an upcoming patch will bring these fixes – and potentially more – to the 360 version, although no firm date has been given for its release (it'll presumably hit when the PS3 game does in November).

GC 2008: Heavy Rain will have demo; DLC teased


take a look at these screenshots
Sure, we've been gushing about Heavy Rain lately, but Quantic Dreams President David Cage has assured Eurogamer that we will be able to experience it all first-hand with a demo. "Yes, of course, there will be a demo," he said, adding that it will likely not contain any elements of the main storyline. "We've spent a lot of time working on the story this time ... And I think it's a very unusual story for a videogame, so I think people will be quite surprised." Cage also noted that what we've seen so far is a separate episode and not related to the main storyline.

Cage also hinted that Heavy Rain DLC could be trickling out in the near future. "This is something it's really too early to talk about, but it's definitely a possibility," he said, adding, "You can tell any story with this interface, because it's entirely contextual." The clouds will burst with Heavy Rain (seriously, we're going to work on our pun addiction) in 2009.

Gallery: Heavy Rain

GC 2008: Lode Runner XBLA remake 'coming soon'


Developer Tozai has been noticeably silent with regards to its upcoming take on Brøderbund's early computer platformer Lode Runner, and while our army of robots have once more returned empty handed, the media sleuths at IGN report that a seemingly "largely done" build of the XBLA remake was on hand at the Leipzig's media extravaganza.

The news leaves us wondering just when we'll be able to revisit our platforming roots, though the game's presence on the show floor was reportedly adorned with rather ambiguous signage that simply read "coming soon." We certainly hope so, because with both this and some sort of R-Type title in the works, Tozai has become adept at tugging at nostalgia's heartstrings.

GameTap Thursday: Grimm vs. Puss in Boots; Patrician gets all medieval


This week American McGee's Grimm retells the story (in Grimm's special way) of the anthropomorphic Puss in Boots. The episode is free for everyone the first 24 hours after release and will be available only to GameTap subscribers after that time.
  • Grimm: Puss In Boots (Windows) - Cats are evil and Puss is no exception. Dogs rule!
  • Patrician III (Windows) - How to describe ... how to describe? Oh, it's like playing "Medieval Tycoon."
There are no new additions to GameTap's free games lineup this week. As always, though, the full list of free-to-play titles can be found after the break.

Continue reading GameTap Thursday: Grimm vs. Puss in Boots; Patrician gets all medieval

GC 2008: Stare into the (new videos of) Dark Void

Capcom is showing Airtight Games' Gears of War/Crimson Skies/Rocketeer mash-up, Dark Void, at Games Convention – in fact, it's the very same section of the game that was on display at last month's E3. What's changed, though, is quite important: the frame rate. When we played the game less than 30 days ago, we liked it ... but we didn't like the sheer chugginess of it all.

You can see that things have improved markedly in these three new videos (two more can be found after the break). In them, Dark Void designer, Jose Perez III, details the game's story and concept, vertical gameplay, and flight gameplay, respectively. Airtight still has about a year of development time to make sure the game is, well ... airtight when it ships in '09.

Continue reading GC 2008: Stare into the (new videos of) Dark Void

GC 2008: Sega screenshot roundup

Sega has a mighty lineup on public display (and behind closed doors) at Leipzig Games Convention 2008, comprised of titles from the East and West. MadWorld and Bayonetta, its collaborations with former Clover Studios staff, are there, as are Sonic games, strategy titles, DS wares, and more. But there's nary a sign of PSP support to be found. And it was doing so well with games like Crush. Ah well. You can check out screenshot galleries of everything Sega has on show after the break.

Gallery: Alpha Protocol (Leipzig 2008)


Gallery: Bayonetta (Leipzig 2008)

Continue reading GC 2008: Sega screenshot roundup

GC 2008: Watch Dead Rising Wii trailers 'til you drop

Somehow, we always imagined the impending zombie apocalypse would involve more ... zombies. This latest footage of Dead Rising: Chop 'Til You Drop for Wii sees protagonist Frank West running sauntering through swarms groups of hundreds dozens 10 crazed bored zombies on what appears to be Super Bowl Sunday (or during the American Idol finale). It's nice to see the improved aiming mechanic in action, even if it is lifted directly from Resident Evil 4 Wii Edition. There's a longer gameplay trailer after the break, although we don't recommend viewing it while driving or operating heavy machinery.

Source – GC 2008 Debut Trailer, GameTrailers
Source – GC 2008 Debut Gameplay, GameTrailers

Continue reading GC 2008: Watch Dead Rising Wii trailers 'til you drop

GC 2008: Bully ready to give PC an atomic wedgie


Looks like the kids of Bullworth Academy are ready to practice their delinquency on PC. Eurogamer notes that a poster in the Leipzig Games Convention has the Bully logo with the words: "Demnachst fur PC."

We're positive some umlauts belong in there, but the basic message is that Bully is coming to PC "soon." Rockstar will probably make an official announcement sometime during the convention.

PSP's Parasite Eve '3rd Birthday' a third-person shooter


In development for PSP and mobile phones, Square Enix's third Parasite Eve game has largely been – like many of the company's titles are wont to be – a mystery. A new Famitsu interview with director Hajime Tabata (who's also heading up Fantasy Agito XIII for PSP) reveals that the game is a third-person shooter. Square Enix ... third-person shooter ... Dirge of Cerberus ... yikes!

Thankfully, Tabata says that while the game may share a genre with the reviled FFVII spin-off, it's different in that it's a "true" third-person shooter. Dirge was ... not-so-true, evidently. The game may also boast Wi-Fi play, something that Tabata says his team is "investigating." Hey, the game's lead, Aya Brea, is an investigator of sorts ... maybe she can help with that?

(Fun fact: If the above image were to be used as the game's US box art, it would receive an automatic "M" rating from the ESRB ... because Aya is pointing her gun directly at the "viewer." Fun!)

GC 2008: Resident Evil 5 co-op clips

We feel terribly sorry for the first man to come waltzing down the stairs in this video. No doubt venturing into the kitchen for an early morning snack, he's suddenly confronted by two gun-toting interlopers. "Rubber bullet!" he screams, in the unrequited hope that the firearms pointed at him will spare his life. A moment later, he's shot by both. Simultaneously. Oh, who knew that co-op could be so cruel?

Find the other perspective on the action after the break.

Continue reading GC 2008: Resident Evil 5 co-op clips

GC 2008: Grappling with Bionic Commando multiplayer


click to enlarge

Capcom is showing the first multiplayer map from its next-gen current-gen Bionic Commando at Leipzig Games Convention, but isn't making with any screens of the mode. What you see above (and in the gallery below) are the latest screens from the solo campaign, which, oddly, isn't on display. Oh well.

From our experience with it thus far, the multiplayer mode is sheer mayhem -- four players swinging every which way in a confined area featuring buildings of various heights, trees, and overhead pipes to grapple. There are set spawn points for several weapons, including a shotgun, sniper rifle, sub-machine gun, and (our favorite) a grenade launcher. Mostly it's a mad dash for the latter in every match, but there are some interesting touches, such as getting extra points for killing other players while they're airborne, and the fact that you can grapple onto an opponent, slowing them down as they drag you along.

It's certainly one of the more unique multiplayer experiences we've tried, if just for the grapple and swing mechanic. As it stands, though, we're not convinced it will have (bionic) legs as a lasting experience on Xbox Live and PSN.

GC 2008: Konami spinning twisted tales in Lords of Shadow


American McGee would be so proud. Konami has announced a new upcoming third-person action title called Lords of Shadow, which the company's European arm describes as "a dark fairy tale" in development for the PlayStation 3 and Xbox 360. First announced during Leipzig's Games Convention, the game will be set in Europe during the Middle Ages, and promises to tell the story of "one man's journey to discover the true meaning of sacrifice amidst murder and betrayal." Honestly, this sounds more like fodder for daytime soap to us.

Being handled by Jericho developer Mercury Steam, the project is likely the result of a partnership between the two companies announced last March, at which time Konami called the game "a major part" of its release schedule for 2009-10. Konami has now narrowed that window a bit, confirming plans to have Lords of Shadow on retail shelves sometime in 2010.

Microsoft: Grand Theft Auto IV DLC coming this Autumn

In the midst of the Leipzig Games Convention, Microsoft has issued a statement (via IGN) about the much-ballyhooed and long-delayed Grand Theft Auto IV downloadable content. Said Microsoft, "In autumn there will be news from Liberty City; the first episodes of GTA IV will be available for download exclusively on Xbox LIVE, underlining Xbox 360's leadership role in the field of digital entertainment."

While we're fairly certain "news from Liberty City" is indicative of an Autumn launch, the "news" could just be a more confirmed release date for later this year. Take-Two previously noted that the DLC is expected in Fiscal Q109 (between November 1, 2008, and January 31, 2009). We've put in a call to Microsoft for clarification, who may or may not be too busy booking tickets to San Andreas. Update: Heard from Microsoft who confirm that the exclusive DLC itself is coming this Fall.

Next Page >

    Other Weblogs Inc. Network blogs you might be interested in: